For Kenny, the gateway to a magical realm isn’t an old enchanted door—it’s his very own gaming console.
Every enemy defeated and item crafted isn’t just a win in-game; it empowers him in real life. As Kenny levels up in this magical world, he starts shining in school and facing down bullies. But can mastering a game truly help him conquer real-world challenges? Dive in and find out.
★★★★★ “Dan Sugralinov’s ‘The Crafter: The Mysterious Game’ masterfully blends real-world struggles with thrilling virtual escapades. An immersive experience that feels as if you’re part of the adventure; a must-read for gamers and adventure enthusiasts alike.”—Jaqueline Neves, Readers’ Favorite
A perfect read for every middle-grade warrior, crafter, and dreamer.
Targeted Age Group:: 9-12
What Inspired You to Write Your Book?
Growing up, I was always captivated by the world of video games – the escapism they offered, the friendships they fostered, and the challenges they presented. However, I also observed the struggle many young individuals faced in balancing their virtual adventures with real-world responsibilities and aspirations. This duality of existence inspired me to create 'The Crafter'.
The novel is not just an ode to gaming but a reflection on how the lessons learned in virtual landscapes can be applied to everyday challenges. The story of Kenny, the protagonist, emerged as a representation of every young gamer striving to find his place in both these worlds.
The essence of 'The Crafter' lies in the interplay of reality and the digital realm, demonstrating the transformative power of challenges, friendships, and personal growth, irrespective of the universe they're experienced in.
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